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Project 2: Modelling - Agents and Flocks of Birds

This project introduces modelling techniques such as finite state models and agent based models, applying them to real-world examples and eco-systems.

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Base activity

An introduction to finite state machines and their use in modelling real-world systems.

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Extension activity 1:

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Extension activity 2

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Extension activity 3

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Extension activity 4

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Wrapping up

A chance to share what you have learned

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