Project 2: Modelling - Agents and Flocks of Birds
This project introduces modelling techniques such as finite state models and agent based models, applying them to real-world examples and eco-systems.
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Base activity
An introduction to finite state machines and their use in modelling real-world systems.
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Extension activity 1:
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Extension activity 2
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Extension activity 3
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Extension activity 4
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Wrapping up
A chance to share what you have learned
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